//////////////////////////////////////////////////////////////////////////
// LM70 
//////////////////////////////////////////////////////////////////////////

UpgradeType="Steering"
{
   UpgradeLevel="Standard"
   {
     Description=" "
     HDV=[CONTROLS]
     HDV=SteeringFFBMult=3.0
   }
   UpgradeLevel="Strong"
   {
     Description=" "
     HDV=[CONTROLS]
     HDV=SteeringFFBMult=4.0
   }
   UpgradeLevel="Heavy"
   {
     Description=" "
     HDV=[CONTROLS]
     HDV=SteeringFFBMult=6.0
   }
} // Steering ende

UpgradeType="Grip/Whellspin"
{
  UpgradeLevel="Standard"
  {
  }
    UpgradeLevel="Weekend Racer"
  { 
    HDV=[CONTROLS]
    HDV=TractionControlGrip=(0, 0)    
    HDV=TractionControlLevel=(0, 0)                 
    HDV=ABSGrip=(0, 0)                
    HDV=ABSLevel=(0, 0)              
  }
    UpgradeLevel="Only for Hero's"
  { 
    HDV=[CONTROLS]
    HDV=TractionControlGrip=(0, 0)    
    HDV=TractionControlLevel=(0, 0)                 
    HDV=ABSGrip=(0, 0)                
    HDV=ABSLevel=(0, 0)     
    HDV=[DIFFUSER]
    HDV=DiffuserBase=(0.0, 0.0, 0.0)
    HDV=DiffuserFrontHeight=(0.000)       
    HDV=DiffuserRake=(0.0, 0.0, 0.0) 
    HDV=DiffuserLimits=(0.0, 0.0, 0.0)
    HDV=DiffuserStall=(0.0, 0.0)  
    HDV=DiffuserSideways=(0.0)    
    HDV=DiffuserCenter=(0.0, 0.00, 0.0) 
  }
}

UpgradeType="Shifter Style"
{

  UpgradeLevel="Sequential (Standard)"
  {
    Description="Shifting properties of the real car."
  }

  UpgradeLevel="Gated Shifter"
  { 
    Description="For Gated or H-shifters, disable the shift/clutch timing !! NOT FOR SEQUENTIAL-SHIFTER !!"

    HDV=[DRIVELINE]
    HDV=UpshiftClutchTime=0.0
    HDV=DownshiftClutchTime=0.0
    HDV=DownshiftBlipThrottle=0.0
  }
}


UpgradeType="Sound"
{
  UpgradeLevel="Standard"
  {
  }
  UpgradeLevel="New screamer sound"
  {

    HDV=[ENGINE]
    HDV=StarterTiming=(1.20, 0.0, 1.5000)


    SFX=VS_INSIDE_COAST_ENGINE_1=LM70\A333\AR333idle.wav
    SFX=VS_INSIDE_COAST_ENGINE_2=LM70\A333\AR333low.wav
    SFX=VS_INSIDE_COAST_ENGINE_3=LM70\A333\AR333high.wav

    SFX=VS_INSIDE_ENGINE_STARTING=LM70\A333\AR333starter.wav

    SFX=VS_INSIDE_POWER_ENGINE_1=LM70\A333\AR333idle.wav
    SFX=VS_INSIDE_POWER_ENGINE_2=LM70\A333\AR333low.wav
    SFX=VS_INSIDE_POWER_ENGINE_3=LM70\A333\AR333high.wav

    SFX=VS_OUTSIDE_COAST_ENGINE_1=LM70\A333\AR333idle.wav
    SFX=VS_OUTSIDE_COAST_ENGINE_2=LM70\A333\AR333low.wav
    SFX=VS_OUTSIDE_COAST_ENGINE_3=LM70\A333\AR333high.wav

    SFX=VS_OUTSIDE_POWER_ENGINE_1=LM70\A333\AR333idle.wav
    SFX=VS_OUTSIDE_POWER_ENGINE_2=LM70\A333\AR333low.wav
    SFX=VS_OUTSIDE_POWER_ENGINE_3=LM70\A333\AR333high.wav

    SFX=VS_OUTSIDE_ENGINE_STARTING=LM70\A333\AR333starter.wav


    SFX=EngineRange=80.0
    SFX=EngineShape=0.90
    SFX=EngineAmbient=2.00

    SFX=ShiftRange=80.0
    SFX=ShiftShape=0.90
    SFX=ShiftAmbient=2.00

    SFX=OtherRange=80.0
    SFX=OtherShape=0.70
    SFX=OtherAmbient=0.70

    SFX=playerEngineVolumeMinimum=0.6
    SFX=playerEngineVolumeThrottleFraction=0.6
    SFX=playerEngineVolumeRevFraction=0.2

    SFX=non-playerEngineVolumeMinimum=0.2
    SFX=non-playerEngineVolumeThrottleFraction=0.4
    SFX=non-playerEngineVolumeRevFraction=0.1


    SFX=EngineRPMCoastInside=(0,      1.00,  2500.00,  2210.00) // zero-based engine number, minimum RPM, maximum RPM, natural RPM at which sample was recorded
    SFX=EngineRPMCoastInside=(1,   2000.00, 12000.00,  5455.00)
    SFX=EngineRPMCoastInside=(2,   2500.00, 11500.00,  4670.00)
    SFX=EngineRPMCoastInside=(3,  12000.00, 15800.50,  5455.00)
    SFX=EngineRPMCoastInside=(4,  12000.00, 20000.00,  4670.00)

    SFX=EngineRPMPowerInside=(0,      1.00,  2500.00,  2210.00) // zero-based engine number, minimum RPM, maximum RPM, natural RPM at which sample was recorded
    SFX=EngineRPMPowerInside=(1,   2000.00, 12000.00,  5455.00)
    SFX=EngineRPMPowerInside=(2,   2500.00, 11500.00,  4670.00)
    SFX=EngineRPMPowerInside=(3,  12000.00, 15800.50,  5455.00)
    SFX=EngineRPMPowerInside=(4,  12000.00, 20000.00,  4670.00)

    SFX=EngineRPMCoastOutside=(0,      1.00,  2500.00,  2210.00) // zero-based engine number, minimum RPM, maximum RPM, natural RPM at which sample was recorded
    SFX=EngineRPMCoastOutside=(1,   2000.00, 12000.00,  5455.00)
    SFX=EngineRPMCoastOutside=(2,   2500.00, 11500.00,  4670.00)
    SFX=EngineRPMCoastOutside=(3,  12000.00, 20000.00,  5455.00)

    SFX=EngineRPMPowerOutside=(0,      1.00,  2500.00,  2210.00) // zero-based engine number, minimum RPM, maximum RPM, natural RPM at which sample was recorded
    SFX=EngineRPMPowerOutside=(1,   2000.00, 12000.00,  5455.00)
    SFX=EngineRPMPowerOutside=(2,   2500.00, 11500.00,  4670.00)
    SFX=EngineRPMPowerOutside=(3,  12000.00, 20000.00,  5455.00)

   }

}
