SearchPath=<VEHDIR>
SearchPath=<VEHDIR>
SearchPath=<VEHDIR>\LM70\ALFA_333

MASFile=LM70\ALFA_333\A333.mas
MASFile=LM70\LM70_ALL_CAR.mas

Instance=SLOT<ID>
{
MOVEABLE=TRUE

MeshFile=A333_CHASSIS_a.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.0) ShadowReceiver=True
MeshFile=A333_CHASSIS_B.gmt CollTarget=False HATTarget=False LODIn=(30.0) LODOut=(50.0) ShadowReceiver=True
MeshFile=A333_CHASSIS_c.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(350.0) ShadowReceiver=True

MeshFile=A333_SHADOW.gmt CollTarget=False HATTarget=False ShadowObject=(True, Solid, 256, 256, undershadow.dds) LODIn=(0.0) LODOut=(100.0)
MeshFile=A333_COLLISION.gmt Render=False CollTarget=True HATTarget=False LODIn=(0.0) LODOut=(0.0)

Actor=VEHICLE

//========================================

  Instance=COCKPIT
  {
   Moveable=True
   MeshFile=A333_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.0) ShadowReceiver=True
  }
//============================ Steering Wheel ======================================

Instance=WHEEL
  {
    Moveable=True
    MeshFile=A333_STEERINGWHEEL.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.00) ShadowReceiver=True 
  }

 Instance=WHEELEXT
  {
     Moveable=True
     MeshFile=A333_STEERINGWHEEL.gmt CollTarget=False HATTarget=False LODIn=(2.0) LODOut=(20.00)  ShadowReceiver=True
  }

  Instance=HELMET
  {
   Moveable=True
   MeshFile=A333_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0) ShadowReceiver=True
  }

  Instance=BODY
  {
    Moveable=True
    MeshFile=A333_driver.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(60.0) ShadowReceiver=True
  }

  INSTANCE=BACKFIRE
  {
    MOVEABLE=TRUE
    MESHFILE=A333_BACKFIRE.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.00) LODOUT=(60.0)
  }
 
  Instance=DEBRIS0
  {
   Moveable=True
   MeshFile=A333_HOOD_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.0) ShadowReceiver=True
   MeshFile=A333_HOOD_B.GMT CollTarget=False HATTarget=False LODIn=(30.0) LODOut=(50.0) ShadowReceiver=True
   MeshFile=A333_HOOD_B.GMT CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(350.0) ShadowReceiver=True
  }

  Instance=DEBRIS1
  {
   Moveable=True
   MeshFile=A333_SUSP_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(50.0) ShadowReceiver=True
  }




//------------------------------------Headlights and Tail Lights------------------------------------------------//
//////////////////////////////////////Headlight Projectors/////////////////////////////////////////////
Projector=Headlight
{
    Moveable=True Dyn=True Active=False Pos=(0.205, 4.0, -35.0) Dir=(0.0, -.16, -.6) Radius=(14.0) Blend=(InvDstColor, One) Texmap=headlight1.tga
}
////////////////////////////////////////////////////////////////////////////////////////////////////////
  Instance=HlightDS   //Headlights -Driver Side
  {
    Moveable=True 
    MeshFile=HLGLO_DS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0) 
  }
  Instance=HlightPS   //Headlights -Passenger Side
  {
    Moveable=True
    MeshFile=HLGLO_PS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0) 
  }
  Instance=BLIGHTDS   //Brakelights -Driver Side
  {
    Moveable=True
    MeshFile=blglo_DS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0) //
  }
  Instance=BLIGHTPS   //Brakelights -Passenger Side
  {
    Moveable=True
    MeshFile=blglo_PS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0) 
  }




//-----------------WHEELS--------------------

  Instance=LFTIRE
  {
   Moveable=True
   MeshFile=A333_WHEEL_lf_a.GMT CollTarget=false HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
  }
  Instance=RFTIRE
  {
   Moveable=True
   MeshFile=A333_WHEEL_rf_a.GMT CollTarget=false HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True 
  }

  Instance=LRTIRE
  {
   Moveable=True
   MeshFile=A333_WHEEL_lr_a.GMT CollTarget=false HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
  }

  Instance=RRTIRE
  {
   Moveable=True
   MeshFile=A333_WHEEL_rr_a.GMT CollTarget=false HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
  }
   
}